Into the Colors
The Journey of Miimo
If you cannot play the video click here
Into the Colors is my Senior Project in Faculty of Information and Communication Technology, Mahidol University.
Once upon a time, there was a small colourful town named Kitata which was full of love and peace for a long time. Suddenly, the Darkness came to take the color which was the source of power of this town. The town turned to be Colorless.
Player will play as Miimo who volunteer to take back the color. Miimo can use the power of color as his weapons. He has three primary weapons which are Yellow Fist, Blue Arrow and Red Sword.
Those weapons can be used to attack to a specific color of monster as in the Color Cycle. The blue monster is vulnerable to the Yellow Fist, the yellow monster is vulnerable to the Red Sword and the red monster is vulnerable to the the Blue Arrow. Moreover, in this game, player has to use X-Box 360 controller to play this game.
Design of Into the Colors
The PDF file that show the cycle of gameplay, the cycle of vulnerability of monster and skills mixing and usage.
The main gameplay of Into the Colors is to play in scene, unlock new contents and unlock & upgrade skills. First, player will play in scene by beating monsters and loot those color drops which drop from monsters. Then use those color drops to fill in the tank in each level, you will clear that level when the tank is full. After clear any level, you will get those color you collected, new weapons or skill. You can use those collected color to mix together to upgrade the skill or unlock new skills as page 10 in the Game Design PDF.
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| Action of each monsters |
Some of my work in Into the Colors :










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