Tuesday, April 16, 2013

JAC MAN

Jac Man

Jumping Pacman



In 2013, I took the Computer Graphic course in Mahidol University and I chose to make a game as my final project. JAC MAN came from Jumping Pacman. The gameplay is simple, just like ordinary Pacman unless he can jump.

I responsible for Python Programming, 2D Art & Animation, AI Programing and Sound Effect.



For art, I uses the concept of neon style to improve the aesthetic.



Player will play as Jacman who has to eat all dots while staying away from enemies. Jacman can also jump but his jumping ability has a cool down too.




Each enemy has its own behavior. Blinky is the simple one, always chasing directly while Pinky will choose the different decision from Blink which make they the perfect chasing duo. Moreover, Blinky will increase his speed when Jacman can eat most dot in level. Inky in JacMan has random movement which make player unable to guess. The last one, Clyde, he is the most dangerous enemy because he pretends to ignore Jacman; however, when Jacman comes in his range, he will start to chase Jacman.



Nevertheless, I also made the nightmare mode to increase challenge and make it more exciting. In nightmare mode, the background will shire more reddish and all enemies will move faster.

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